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Exploring the Windows Interface Exploring the Windows Interface
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Exploring the Windows Interface Exploring the Windows Interface


Exploring the Windows Interface
Copyright © 2009
Exploring the Windows Interface

Figure 1.10 shows the basic elements that you'll find on the Windows Vista desktop.

Exploring the Windows Interface

Figure 1.10 Basic elements of the Windows Vista desktop. The desktop lets you move items and manage your tasks vaguely the same way that you would on a physical desktop.

Microsoft modeled Windows on a real-world office environment: You have a desktop, on which you work and use tools, and folders, in which you organize files.

Desktop. After you log on to Windows, the desktop-a work area that uses menus, icons, and windows to simulate the top of a desk-appears automatically.

Start menu. The Start menu is the central menu that lets you access the most useful folders, programs, and commands on your computer. Chapter 2 covers the Start menu.

Taskbar. The taskbar lets you switch among open programs and documents. It also lets you launch programs and alerts you to certain events, such as appointment reminders or incoming email. Chapter 2 covers the taskbar.

Sidebar. The sidebar, new in Vista, is a long vertical bar on the edge of the desktop. It holds mini-programs, called gadgets, that show live information (time, weather, headlines, and so on) and provide access to frequently used tools (calendar, contacts, notes). Chapter 2 covers the sidebar.

Mouse pointer. Use your mouse, stylus, trackball, touchpad, or similar input device to move the mouse pointer to select items, drag icons, or choose commands onscreen.

Menus. A menu is a list of related commands. Most programs use menus to provide an easy-to-learn, easy-to-use alternative to memorizing instructions.

Toolbars. A toolbar is a row, column, or block of buttons or icons. When you click one of these buttons or icons, the program carries out a command or task.

Icons. An icon is a small image that represents an item to be opened, such as a file, folder, disk, program, or the Recycle Bin. An icon's picture is a visual cue designed to help you recall what the icon represents.

Windows. A window is a rectangular portion of your screen where a program runs. You can open many windows at the same time. Each window can be independently resized, moved, or closed; maximized to occupy the entire screen; or minimized to a button on the taskbar.

Dialog boxes. A special type of window called a dialog box contains text boxes, buttons, tabs, scrolling lists, or drop-down lists that let you set preferences or run commands. Some dialog boxes-such as Open, Save As, and Print-are similar in every Windows program. Others, such as the Properties dialog box shown in Figure 1.10, depend on the program or context.

The User Interface

You work with Windows through its graphical user interface (GUI, pronounced gooey), which offers pictures along with words to help you perform tasks. To make learning easier, Windows displays visual clues about how things work. Often, these clues are analogous to those you see in the real world. If a door has a flat plate rather than a handle to grasp, it's a clue to push that door, not pull it. The threedimensional (3D) look of buttons on your screen implies that you're supposed to push them (click them). You'll recognize similar hints throughout the user interface. This chapter and the next introduce Windows' standard GUI elements.
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